Tank Boom! a World of Tanks Blitz podcast

Tank Boom! A World of Tanks Blitz Podcast News, reviews, tips, and information you can use to have more fun and get better at WoT Blitz - the best mobile war game on iOS and Android. Realistic World War 2 tanks, fast game play, and a great community combined with true free to play mobile game keeps us all coming back for more.
RSS Feed Subscribe in Apple Podcasts
Tank Boom! a World of Tanks Blitz podcast




All Episodes
Now displaying: 2016
Dec 21, 2016
89 - Minecraft Expert
  • Welcome Minecraftexpert_25 of PRAMO on the HEAT squad in Twister Cup
  • Blitz Twister Cup finals in New York - representing the NA server
  • Count-ins - it's worth the stat hit
  • Blitz Twister Cup - the road to New York
  • Teams of 8 - only 1 alternate was pretty tough
  • Committing to travel before knowing all the details was difficult
  • World of Tanks Blitz is a great eSport - compared well to PC
  • Play style differences between servers
  • It's not about damage in Europe it's about winning as a team
  • What it was like competing in the first Blitz world tornament
  • WiFi apocalypse
  • Amazing competition with teams extremely evenly matched
  • But for some bad breaks PRAMO HEAT is in the finals
  • Flexibility and adapting quickly was key to winning the Twister Cup
  • What it takes to win at this level - commitment and practice
  • Counterfeit nuts
  • Future tournaments need to be planned farther ahead and provide more alternates
  • We hope more competitive 
Dec 6, 2016
Tank Boom Episode 88 - Surprise Update
  • Surprise World of Tanks Blitz update version 3.4
  • Just update the app unless you are having problems - no need to delete and reinstall
  • Waiting on stats fix
  • Valiant Effort bug is now fixed - but it will take a week for the Mastery bar to come back down
  • World of Tanks Blitz update 3.4 
  • Storage has been added - for certificates
  • When you click on equipment and provisions you can see the effect on stats
  • Supply level 9 for clans - comes with discounts and a clan camouflage (but it's ugly)
  • Supply level 9 comes with 10% discount on camo resupply
  • New map Canyon - is huge and wide open - Tier VI and up only
  • Move together - pick a side - but not on top of each other
  • T57 Heavy Line!
  • Flash 24hr Shinobi sale for Cyber Monday
  • Shinobi prints money but is not OP at all
  • New Setting in Other - allow ammo selector to stay open - turn it on!
  • Bug fixes
  • Tournaments updated to show previous, current, and upcoming tournaments
  • Detailed graphics settings added similar to PC games
Nov 24, 2016
87 - Tanksgiving Twister
  • Blitz Twister Cup results
  • Initial round robin - all teams 1 win 1 loss
  • Prammo HEAT from NA - Prammo B team - beats Korea's Team ID to seed into semi finals
  • Prammo A team goes down in 1/4s
  • Prammo HEAT plays ID in semi finals - loses. Disconects and resets
  • ID wins a close match to eliminate HEAT
  • C4 vs Team ID in the finals, C4 wins it.
  • Surprised how many pay on phones
  • To win at the top level - keep guns in the game
  • C4 was amazing at isolate and destroy
  • Flexible and safe crossfire situations tilted the balance
  • Maybe in the future limit # of same tank or # from one country
  • HEAT now works properly
  • Prammo member identity controversy
  • Check out Blitz on Steam
  • Pz V/IV bundle is a great deal
  • Get ready for Black Friday deals!
Nov 20, 2016
86 - India Pale Ale Tanking
86 - India Pale Ale Tanking
  • Live show from Craft brewery and restaurant in Ottawa
  • Interview with SomeGuyFromPitt
  • GLD is fixed as of 3.3.1
  • Consider Torsion Bars for the invisible benefit to terrain resistance
  • Steam bundles - Panther mit 8,8 cm, VK 45.03, Grobtraktor
  • 90 days of n00bs - runs through the holidays
  • The mod controversy - one player caught using a hit skin mod after the tournament
  • App store exchange rates
  • New Camos for each continent in Twister cup
  • More historical camo please
  • More historical maps please
  • You need focus to improve
Nov 8, 2016
85 - Biblical Proportions

Episode 85 - Biblical Proportions

Oct 29, 2016
84 - Finally Lube for your Wonking
Oct 25, 2016
83 - Vampire Burrito
  • Grinding Darkness and Light
  • Dracula vs. Van Helsing
  • Blow Back - The Tank Boom! Newsletter
  • Newsletter sign up:
  • Introducing Curt Burrito
  • Awesome Tanks day in Ottawa
  • The history of the German E series
  • M48 Patton rework
  • Variability and making it work for you in Blitz
  • What we are running this week
Oct 15, 2016
82 - Too Much Cheerwine
  • Interview with Blartch
  • The evolution of a tanker
  • Chasing Mastery
  • The Facts of Life
  • Blartch's favorites
  • Struggling with the Jagdtiger - even with it's buffed gun
  • Blartch has little love for the Deathstar
  • The 183 is called the Deathstar because it blows up one thing and then gets destroyed
  • Blartch struggled with American derp TDs at low tiers
  • Lower tier players often do not understand the camo system
  • Check the thread for info on what it takes to get a golden M
  • We both dislike the troll IS-3 Defender
  • Ru-251 for the win
  • Lokeen working on situational awareness and the mini map
  • Twister NA finals complete
  • Old night Rockfield better than Hell Rockfield
  • Out takes
Oct 4, 2016
81 - Twisted
Release Notes 3.2


  • For the MT-25 suspension, traverse speed decreased from 44 to 37 deg/s.
  • HP in stock configuration increased to 820 (HP in top configuration is 870).
 System improvements for Tier VII - IX heavy tanks, selective changes to other vehicles (based on versions 3.0 - 3.1)

Tier IV
А-32firing became more comfortable

  • Dispersion ratio upon turret traverse changed from 0.12 to 0.08.
  • Aiming time changed from 2.3 to 1.9 s.

Tier VII
Т29top gun improved, allowing players to use the turret to achieve an in-game advantage

For the 105 mm Gun T5E1 on the T123 turret:

  • Dispersion ratio upon turret traverse changed from 0.26 to 0.18

For the 105 mm Gun T5E1 on the T136 turret:

  • Dispersion ratio upon turret traverse changed from 0.24 to 0.16

Tiger Imobility improved, making this heavy tank more dynamic at the cost of protection.

Forward speed increased from 40 to 44 km/h.

For the Pz.Kpfw. VI H Ausf. H1 suspension:

  • Traverse speed increased from 25 to 28 deg/s.
  • Dispersion ratio on the move/upon traverse changed from 0.21 to 0.18.

For the Pz.Kpfw. Tiger Ausf. E suspension:

  • Traverse speed increased from 27 to 32 deg/s.
  • Dispersion ratio on the move/upon traverse changed from 0.19 to 0.16.

For the 8,8 cm Kw.K. 43 L/71 gun on the Pz.Kpfw. Tiger Ausf. E turret:

  • Dispersion ratio upon turret traverse changed from 0.16 to 0.12

Т23Е3firepower increased.

For the 76 mm Gun T91A:

  • Reload time decreased from 4.3 to 4.0 s.

Tiger IIclose combat dynamics slightly improved.

For the Tiger II Turm Nr. 1-50 turret:

  • Turret traverse speed increased from 20 to 22 deg/s.

For the Tiger II Serienturm turret:

  • Turret traverse speed increased from 16 to 20 deg/s.

VK 45.02 (P) Ausf. Adynamics improved.

For the VK 45.02 (P) Ausf. A suspension:

  • Dispersion ratio on the move/upon traverse changed from 0.22 to 0.18.

For the VK 45.02 (P) Ausf. A verstärkteketten suspension:

  • Dispersion ratio on the move/upon traverse changed from 0.2 to 0.16.

For the VK 45.02 (P) Ausf. A turret:

  • Turret traverse speed increased from 20 to 22 deg/s.

For the VK 45.02 (P) Ausf. A Schwerer Turm turret:

  • Turret traverse speed increased from 20/18 to 22/24 deg/s.

Caernarvonfirepower increased.

For the OQF 20-pdr Gun Type A Barrel on the Centurion Mk. II turret:

  • Reload time decreased from 6.46 s to 6 s.

For the OQF 20-pdr Gun Type B Barrel on the Centurion Mk. II turret:

  • Reload time decreased from 6.3 s to 5.3 s.

Rhm.-Borsig Waffenträgeremphasis shifted towards 128 mm gun

For the 15 cm Pak L/29,5 gun:

  • Dispersion ratio upon turret traverse changed from 0.1 to 0.16.
  • Aiming time increased from 2.7 s to 2.9 s.

Tier IX
E 75increased dynamics.

For the E 75 suspension:

  • Traverse speed increased from 19 to 21 deg/s.
  • Dispersion ratio on the move/upon traverse changed from 0.22 to 0.2.

For the E 75 verstärkteketten suspension:

  • Traverse speed increased from 22 to 24 deg/s.
  • Dispersion ratio on the move/upon traverse changed from 0.2 to 0.18.

For the 12,8 cm Kw.K. 44 L/55 gun on the E 75 Ausf. B turret:

  • Dispersion ratio upon turret traverse changed from 0.18 to 0.16

JagdTigerincreased firepower.

For the 12,8 cm Pak 44/2 L/61 gun:

  • Dispersion ratio upon gun traverse changed from 0.12 to 0.1.
  • Aiming time decreased from 2.3 s to 2.1 s.
  • Reload time decreased from 9.06 s to 8.2 s.

SU-122-54increased firepower.

For the 122 mm М62-С2 gun:

  • Dispersion ratio upon gun traverse changed from 0.12 to 0.08.
  • Reload time decreased from 9 to 8 s.

Tier X
Grille 15: reworked based on the branch release results.

  • Dispersion ratio changed from 0.27 to 0.3.
  • Aiming time changed from 1.5 to 1.7 s.


  • The Copperfield map was reworked:
    • Elevation changes were slightly smoothed.
    • Additional cover positions in the mine and additional passages from the mine were added.
    • Tank destroyer positions were added.
    • Tactical diversity was ensured in the heavy tank area on the hill by adding more gameplay elements, passages and cover positions.
    • The map will be added to top-tier battles.
  • The following maps were improved:
    • On the Castilla map, issues with terrain and a semi-transparent building were fixed.
    • On the Yamato Harbor map, hanging objects were removed.
    • On the Himmelsdorf map, issues with vehicles getting stuck were fixed.
    • On the Falls Creek map, the place where vehicles got stuck and lost their speed was reworked.
    • On the Vineyards map, the issue with vehicles being able to drive through the fountain was fixed.
    • On the Lost Temple and Winter Malinovka maps, the graphical representation of rocks was improved: now they look identical from different points on the map.


  • Premium vehicle tree reworked:
    • The Tetrarch (U.S.S.R., Light tank, Tier II) and T2 Light (U.S.A., Light tank, Tier II) were removed from the Tech Tree.
    • The T14 (U.S.A., Heavy tank, Tier V, cost = 2400 gold) and SU-122-44 (U.S.S.R., tank destroyer, Tier VII, cost = 5100 gold) were added to the Tech Tree.
  • The following models were improved:
    • The issue was fixed where the Т-26 looked black with extra-low draw distance enabled.
    • For the Pz.S35, the issue with the absence of camouflage on some manholes was fixed.


Technical stabilization.


  • Minimaps in training rooms were reworked.
  • “Flora Quality” and “Same control mode” settings were added. The Same control mode option is disabled by default, so players will get to the common queue with different control modes unless this option is enabled.
  • Spectators with desktops (Win/Mac) will be able to switch to Free camera mode by pressing ctrl+V. 


  • The issue with the application crashing after a tap on the researched, but not purchased M48A1 Patton in the Tech Tree was fixed.
  • Issue with a seasonal milestone notification repeatedly (or continuously) received by players was fixed.
  • The functionality of the More/Less buttons in the numeric fields was fixed.
  • Asynchronous behavior of the gun and reticle when a vehicle is positioned at an angle was fixed.
  • The scroll behavior of the camouflage screen was fixed.
  • The display of the 100 Years of Service medal was fixed.
  • The issue with damaged modules not being highlighted when the reticle is positioned on the end of a gun was fixed.
  • Alignment of nicknames in battle was fixed.
  • Marker color in the team panel after the clanmate is destroyed was fixed.
  • An obsolete information window was mistakenly displayed for all skills trained to level VI.
  • Bug with the display of the hint on the Supremacy battle loading screen was fixed.
  • Bug where team panels didn’t fold upon tapping or clicking the screen was fixed.
  • Bug where a non-clan player was connected to a clan chat was fixed.
  • Bug with the display of a dialog about saving changes, when changes were not made, was fixed.
  • Notification and description texts were fixed in-game.
  • General bugs and client crashes were fixed.
Ping and trace
Oct 2, 2016
80 - American Iron
Episode 80 - American Iron
Sep 22, 2016
79 - Lepred's Journey
79 - Lepred
  • Introducing Lepred
  • #FortMacFire survivor - and with a brand new baby
  • Leprecan + Leopard tank = Lepred ?
  • IS-4 line to start - bouncy castle!
  • Most fun right now Type 62 Dragon
  • Lepred has the need for speed
  • Stats rehab for fun
  • Japanese mediums are all about the good guns
  • New Russian light line - working the MT-25
  • MT-25 top tracks are a downgrade - bug
  • MT-25 auto loader is great on soft targets
  • LTTB seems to be awesome but we are not up to it yet
  • MT-25 Equipment Vents, Coated Optics, whatever
  • Update 3.1 - lag/freezes issues - hot patch put in Sunday
  • Wargaming support is reporting current issues
  • Accidental Type 59 alpha nerf was hotfixed back to 280 - but client still says 250
  • Nameless and Edelweiss - Edelweiss is a maneuverable Panther
  • German guns ruin you for playing anything else
  • Wargaming pushing multiple hot patches for lag issues
  • 8 v 8 games for an hour or so - mix up with spectator mode for streamers
  • eSports tournament is coming
  • Yamato map is excellent - look for the rubber ducky
  • Stats rehab for fun and not profit
  • Customer retention
  • The cutest out takes ever
Sep 14, 2016
78 - Credit Constipation
  • ScumbagJuJu is back - no longer xJuJu back to being Scumbag
  • Update 3.1 is coming... really. No really. It's here.
  • Type 59 = Hype 59 = Outclassed 59. Needs more credits
  • Borsig backwards
  • Excited for T-54-Lightweight - play it before it gets nerfed
  • Watch The Unicum's Guide to the Super Pershing
  • Runners - our 5 most frequently run tanks and why
  • What we are most looking forward to in 3.1
  • Lephturn's struggles with the Maus
  • ScumbagJuJu needs our help
  • Out Takes
Sep 9, 2016
Episode 77 - Just Shoulder a Wonking
  • 3.1 further delayed to week of Sept. 12 - guessing Sept. 13
  • Upgrading modules - convert XP from elite tanks for 10 gold = 250 Free XP vs. pay to upgrade 10 gold = 100 Free XP
  • Canadian War Museum Awesome Tanks Day
  • Tournament support - spectator mode for streaming!
  • Russian lights MT-25, LTTB, T-54 Lightweight
  • MT-25 gun fires 2 rounds per button press 4 times with 5 second magazine reload. 8 shells at 63 or so dmg each.
  • Yes the T-54 LWT will make all other lights and mediums obsolete
  • Type 59 - I CRIE ERYTIME
  • Tier X balancing - buffs for FV4202 and E50 M
  • M48 Patton - the removed the tumor
  • Yes the IS-3 Defender is OP in many ways
  • Chi-Nu-Kai is the new credit grinder
  • Gold to upgrade modules
  • You'll need 25.5 k experience on the T-34 to be ready for the MT-25 and the new Russian lights
  • Lokeen much prefers the ZiS low alpha fast firing gun
  • Go to and support the podcast for as little as $1 / month!
  • Out takes
Sep 4, 2016
76 - Massive Update

Release Notes 3.1



  • The main feature of the version is regular clan tournaments with prize funds.
    • Clan members will be able to create teams and register them for tournaments. The number of teams from one clan is unlimited.
    • Players will be able to become a team member of only their clan and only by an invite from Captain.
    • Participation in tournaments is free of charge; the only limitation is vehicle tier.
    • Any player will be able to see the tournament schedule and match score of a particular team.
    • Teams are automatically dismissed after the tournament.


  • A new map—Yamato Harbor—is ready to meet players: this time the battlefield lies in a big port with a moored Japanese Imperial battleship—Yamato. The sun is rising above an industrial district that surrounds the warship and hills stretched to the east from the port.
  • Map reworks:
    • Display of water and the sky was reworked in all maps.
    • Sound of the wind was added to the maps Himmelsdorf, Mirage, and Vineyards.
    • An unplanned bypass leading to a hill removed from the Canal map.
    • A bypass from both teams’ respawns to the central part of the mountain was removed from the Port Bay map.
    • Display of objects hanging in the air on maps Desert Sands and Falls Creek was fixed.
    • Parts of the landscape with high chance of vehicle blocking were fixed.
    • Bug with the bridge shoot-through on the Lost Temple map was fixed.


  • Mines_TEST map was added: players get a chance to test the new version of Mines and provide feedback to developers before the release of the map in Random Battles. Players will be able to take a survey and leave their feedback on the WoT Blitz forum and in official communities in social networks.
  • Adding spectators to teams was added. Spectators’ vehicles are destroyed automatically when a battle starts; spectators are able to watch one or both teams by switching between the players.
  • Selecting the Supremacy mode was added.


  • 22 new missions were added for the Supremacy mode with battle XP and credits as rewards.
  • Bonus size and conditions of missions were changed. Several missions were removed from rotation.
  • Missions will fill the slots depending on the type of the reward: missions in the first slot will have credits as rewards, in the second—battle or Free XP, and in the third—credits, XP, gold, and Premium days. 


  • Tech Tree will now feature the INSTANT UPGRADE button enabling players to mount all the top modules for any researched vehicle, using gold. 
  • Two new camos—Inferno and Shattered Ice—available for gold were added. Their cost will depend on the vehicle Tier.


  • Vehicles added to the Tech Tree:
    • A new branch of Soviet light tanks. Players will receive three new Tier VI–VIII vehicles: MT-25 (VI), LTTB (VII), and T-54 ltwt. (VIII).
    • Premium vehicles: German medium tank Pz.Kpfw. V/IV (V) under the price of 2,400 gold; American medium tank T23E3 (VII) under the price of 4,900 gold. 
  • Two Premium vehicles were removed from the Tech Tree:
    • American light tank М22 Locust (III)
    • German light tank T-15 (III)
  • Cost of the Soviet Premium tank Valentine II (IV) was increased from 1,000 to 1,500 gold.
  • For the German tank destroyer Nashorn (VI), cost of the 8,8 cm Pak L/56 gun research changed from 9,500 to 11,210 XP.
  • For the German heavy tank VK 36.01 (H) (VI), cost of the 8,8 cm Kw.K. 36 L/56 gun research changed from 9,500 to 11,210 XP. 


  • Profitability of Tier VII and VIII vehicles was adjusted:
    • For the Spähpanzer SP I C (VII), profitability was increased by 24%.
    • For the Spähpanzer Ru 251 (VIII), profitability was increased by 18%; repair cost decreased by 28%.
  • Balance for Tier VIII–X vehicles was changed:


T34 and T34 Independence

  • Dispersion ratio on the move/upon traverse was changed from 0.32 to 0.3.
  • Dispersion ratio upon turret traverse was decreased from 0.2 to 0.16.
  • Aiming time decreased from 3.4 to 3.1 s.

Tier IX

M46 Patton

  • For the M46M73 turret with the 105 mm Gun T5E1M2 gun: dispersion for 100 m decreased from 0.42 to 0.4 m.
  • For the M46T119 turret with the 105 mm Gun T5E1M2 gun: dispersion for 100 m decreased from 0.4 to 0.38 m.

Tier X


  • Top speed increased from 40 to 50km/h.


  • Suspension traverse speed decreased from 25 to 23 deg/s.

E 50 Ausf. M

  • Turret hull armor increased from 185 to 250 mm.
  • Mantlet armor increased from 185 to 250 mm.

M48A1 Patton

  • Commander's cupola was reworked; turret hull is now more sloped.
  • Armor of the turret hull is now 177.8 across the whole surface.
  • Mantlet armor increased from 114.3 to 177.8 mm.
  • Armor of the back part of the hull wall increased from 50.8 to 76.2 mm.
  • Top speed increased from 45 to 48 km/h.
  • Guns 90 mm Gun M41 and 105 mm Gun T5E1M2 were removed: 
    • If the 90 mm Gun M41 gun was mounted on the vehicle, it will be replaced with the 105 mm Gun M68.
    • If the 105 mm Gun T5E1M2 gun was mounted on the vehicle, it will be replaced with the 105 mm Gun M68.
    • If the 105 mm Gun M68 gun was mounted on the vehicle, players will receive a compensation of 45,000 XP.


  • For the Sentinel AC I, a ramming device of a medium caliber was added.
  • Collisions added for the Premium tank Pz.Kpfw. IV Schmalturm.
  • Display of elevation and traversing markers were added in battle: lighting added upon reaching extreme positions.
  • Sequence for auto resupplying shells, consumables, ammunition, and camouflage after the battle was changed. Now the process doesn’t stop if a player doesn’t have enough gold to buy shells: consumables, ammunition, and camos are resupplied automatically for credits.
  • Camo purchase mechanics was reworked: now a camo can be replaced with another one considering the difference in prices for resupply.
  • Graphic settings were reworked: the Ultralow quality mode was added for objects and vehicles.


  • Bug with unavailable camera control upon tapping the reload indicator and range finder area was fixed (for touch screen devices).
  • Bug with buttons of commands “Affirmative!” and “Negative!” was fixed (Win10, MacOS).
  • Bug with the app crash upon trying to edit the name/description of the created clan was fixed (Mac).
  • Graphics quality level in Settings was changed from Manual to High by default (iOS). 
  • Bug with the too dark color of the Tiger I was fixed.
  • For the AT 15A: bug with the unavailable purchase and selling equipment was fixed.
  • Bug when the player was disconnected from server after they folded the app was fixed. 
  • Bug with the incorrect work of the counter for slot purchase for credits by the Clan Supply bonus was fixed.
  • Bug when the notification about a vehicle Milestone appeared after the vehicle had been sold was fixed.
  • Bug with the reloading animation error upon delayed battle entering was fixed.
  • The Kuro More Mine tank was added to the Hunter award description.
  • Bug when the currency for purchasing Premium shells changed after disabling/enabling auto resupply was fixed.
  • Bug with the emblems of a legendary camo appeared on the Cromwell Berlin after it had been destroyed was fixed.
  • Bug with incorrect display of the T1 Cunningham shield was fixed.
  • Bug with saving battle results for less than ten battles in the Notifications tab was fixed. 
  • Bug with the capture progress bar in the Supremacy mode didn’t fill up after the base had been captured was fixed.
  • Bug with the slight shift of the speedometer at the beginning of the battle was fixed.
  • Bug with no effects during the first time the initial the game screen appeared after downloading the app was fixed.
  • Notification and description texts were fixed in the game.
  • General bugs and client crashes were fixed.
Aug 28, 2016
Tank Boom Episode 75 - Tracking All The Noobs
  • Welcome Noobtracker
  • Buying premium ammo with credits
  • Sticking with the game - 2 years later
  • Working on win rate - Tank Boom helps! So does a good router
  • Shooting on the move and snap shooting is important
  • Tier X is hard - auto aim is an important tool
  • Noobtracker is loving the Lowe and the Super Pershing
  • Lephturn is addicted to German guns
  • Grinding American heavies
  • Supremacy struggles
  • Lokeen getting a rough start in the 183
  • Get more masteries in Supremacy mode
  • Toiling in the Tortoise
  • Send a friend request and platoon invite to NoobTracker in game!
  • Awesome Tanks! at the Canadian War Museum Sunday Aug 28th
  • Out takes
Aug 19, 2016
74 - Shouldering Supremacy
Aug 11, 2016
73 - Ice Claw
  • SomeGuyFromPitt
  • SU-76i Iceclaw
  • Supremacy mode - different but we don't run it much
  • Ru 251 and it's totally broken credit burning
  • Chi-Nu-Kai and it's uber credit earning
  • New Falls Creek - meta is slowly developing
  • 3.01 micro patch - merging queues
  • No more huge waits for high tier games on KB/Mouse
  • Skeet Shooting with Lokeen at went well
  • Having lag issues? Ping and trace
  • Don't complain about lag until you run a trace
  • Network Ping Lite by mochasoft
  • Rio Olympics and it's horrendous camo
  • More realistic camos would be awesome
  • Fort Despair has Olympic statues that look cool
  • KV-5 is awesome with the new gun and amazing armor
  • Type 59 has lost that loving feeling under -1/+1
  • Terrain resistance is a great buff for Type 59 and nerf for Defender
  • Love the Rudy and Lephturn likes the Nomad
  • Operation Blitzkrieg Tournament
  • Out Takes
  • The Ice Claw song
Jul 31, 2016
Light Tanks Part 2
  • Low tier light tanks - auto cannons and auto aim
  • Tier III - Pz II G - It's a light tank at tier III ... it's fine.
  • Tier IV - Luchs - Overpowered at first, after the nerfs it's a decent light with surprisingly good armor
  • Tier V - VK 16.02 Leopard - Decent light - the evolution of the Luchs
  • Tier VI - VK 28.01 - A real gem, great mobility, the odd bounce, excellent high pen good alpha gun
  • Lephturn and Lokeen both love the VK 28.01 - tier VII gun, great gun handling
  • Platooning with the VK 28.01 works very well - use speed to mutually support
  • Tier VII - Spahpanzer SP1C - A true light - no armor great gun amazing mobility
  • Tier VIII - Ru 251 - Fastest tank in the game - Ferrari with a gun on it
  • 80 Kph top speed, great mobility, great for drifting
  • Be careful not to track yourself - tracks break easily
  • Ru 251 credit earning is horribly broken, costs a great deal to run - also like a Ferrari
  • Ru is the king of drifting, canyon jumping, and acrobatics
  • The # 1 mistake light tank drivers make is brawling, peek a boom, or trading shots
  • The lightbulb means RUN!
  • Know where your TD's firing lanes are and lure reds into their guns
  • Passively spot early in the game - don't engage and get spotted
  • Light tank map strategies and challenges
  • No good reason to go bridge on old Falls Creek
  • Out takes
Jul 22, 2016
71 - Light Tanks - How to beat Goliath with a slingshot
  • T23E3 Nomad - Lokeen and Lephturn love it
  • Cromwell Berlin - Great tier VI medium now with buffed credit earning
  • Legendary Camo - should it still take credits to use it?
  • Engine boost increases power and acceleration not pure top speed - use appropriately
  • Light tanks - how to win in them - #1 don't get hit
  • Drive it like you are a one-shot - all the time
  • Know the camo system and abuse it
  • Kemp bush the right way
  • If you are not spotted - hold your fire
  • Never run away going straight - serpentine!
  • Use view bar to peak around corners
  • Light tanks keep full camo while moving
  • Do. Not. Get. Spotted. Ever.
  • Know when you vanish - use visibility as a tool
  • Out takes

Support the show at

Jul 15, 2016
Tank Boom Episode 70 - Wicked Game
Jul 8, 2016
69 - Desert Nomad

Episode 69 - Desert Nomad

  • Lokeen is loving his new Mac
  • T23E3 Nomad - is it worth it?
  • Based on the T20
  • T23E3 is a tracking machine
  • Working on the Grille line
  • Digging into the Oasis Palms rework
  • Canal - cap corner is the way to go
  • Never never NEVER go bridge on Falls Creek
  • Bug with shooting on the move - fixed
  • Grind your Gille TD line - if we hit the target it's 5 days premium
  • Cheap camo
  • Thanks to supporters at
Jun 29, 2016

68 - Grille ing in the Vineyard

  • Killing unicums for gold - the dirty dozen with xJuJu
  • Battle of the Wicked tournament news
  • New map Vineyards
  • Update 2.11
  • Grille 15 German TD line with SomeGuyFromPitt
  • Vineyards
  • Updates to Oasis Palms
  • Tweaks to spawns on Mirage
  • Faster frame rate and no more invisible terrain blocking shots
  • Bug fixes
  • Out takes!
Jun 24, 2016
Episode 67
  • Marlajane11
  • FCM50T
  • It's all about the gun
  • Gun depression is Ok but not great
  • Thin armor but you get some troll bounces
  • Tier 8 is Russian heavy dominated right now
  • The Defender is maybe too good - especially it's mobility
  • FCM needs different spots in most maps to hide it's hugeness
  • FCM equipment, provisions, and consumables
  • FCM gets hit a lot, but has a great health pool
  • Supremacy mode is coming
  • New Blitz chat app - chat like you are in-game but Android only for now
  • Camouflage contest winners announced - when will we see them in game?
  • Type 3 Chi-Nu-Kai bundle - Shinobi without the ninja camo
  • Credit exploit and the price to be paid
  • Rockfield review
  • The importance of spotting
  • Spotting hills on Middleburg, Desert Sands, Dead Rail and more
  • Zombie teams
  • Out Take
Jun 22, 2016

66 - Blitz Hardcore Mode

Jun 7, 2016

Episode 65 - It's a T-30 World

  • Congratulations to Sebastien on earning his black belt!
  • Sign up for Battle of the Wicked
  • Clan Warz is progressing - top teams very defensive
  • Update 2.10 is here!
  • Season mile stone bonus for each tank on it's 3 month anniversary
  • New camos - sold for gold use for credits
  • Special yellow lightning bolt camo for premium accounts
  • Training room improvements, chat, invites, team score
  • New higher penetration lower DPM gun options for IS-6 and KV-5
  • Rockfield totally reworked and it's awesome
  • Mines rework is being tested now - it also looks good
  • Mission choice algorithm is improved
  • Join the stream at
  • Support us at
  • It's a T-30 World - a song by Blartch
  • Out takes!
1 2 Next »