Tank Boom! a World of Tanks Blitz podcast

Tank Boom! A World of Tanks Blitz Podcast News, reviews, tips, and information you can use to have more fun and get better at WoT Blitz - the best mobile war game on iOS and Android. Realistic World War 2 tanks, fast game play, and a great community combined with true free to play mobile game keeps us all coming back for more.
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Tank Boom! a World of Tanks Blitz podcast




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Now displaying: Category: general
Jul 3, 2017

Tank Boom! 97


  • Lephturn, Lokeen, and SomeGuyFromPitt
  • What we're running
  • Hockey talk
  • Equipment choices
  • Girls und Panzer event
  • We got screwed on spare parts
  • Part 2 coming shortly!
May 19, 2017

Tank Boom 96 - Disaster Update

Lephturn and Lokeen discuss update 3.8 and it's effect on the players

  • We're back - we're sorry we were gone
  • Thanks to the community - you brought us back
  • M60 debacle was the start of the slide
  • 3.8 equipment is a mess
  • The more tanks you have the more you are screwed
  • Playing not paying
  • outtakes
Mar 17, 2017
  • Lokeen is liking the French auto loaders at top tier
  • M60 is required for competitive play
  • M60 should be nerfed to match M48 gun
  • Premium tanks should not be allowed in competitive play
  • Defender is still OP as hell
  • KV-1 with the 57mm in a platoon is insane
  • Shout out to the Stonewall Brigade SWBG 07
  • Back to Basics - settings
  • Shoutout to DB_Warlord
  • Graphics settings - ensure grass is turned off in sniper mode
  • Never rub another man's rhubarb
  • Ensure auto-aim is set to "with button"
  • Joystick and Camera sensitivity - try them both at 150%
  • Ammo bar stays open option - make sure it's turned on
  • Having problems with TeamSpeak or Discord on same device, turn down game sound
  • Leave Supremacy enabled or wait much longer to get a game
  • Never give up! Every game is winnable
  • Lokeen's Golden Rules #WWLD :
    • Shoot drive wheels
    • Never fight fair
    • Keep your gun in the game
  • Be patient early - don't be spotted first
  • What would Lokeen do? #WWLD
Jan 15, 2017
Tank Boom! 90 - M60 Envy
  • Tank Boom! is back on track
  • Lephturn and Lokeen are both here to stay
  • Flatter maps means gun depression is less needed
  • Lokeen prefers the T-62A these days
  • #MakeTheLeoALight #WWLD @TankBoom
  • Planned balancing of top tier mediums - penetration and turret armour
  • Russian meds need the nerf, Germans don’t
  • HEAT-54 penetration nerf makes sense
  • Over complex Christmas event
  • Fury for sale again
  • The M60 debacle
  • #Triggered by “loyalty”
  • Translation problems
  • Beware jealousy for it is the green eye’d monster
  • Yes the M60 is pretty good - but not OP
  • Platoon indicator light! #WWLD
  • Map leak - looks like Mayan ruins
  • Please give us more historical WWII maps
  • You can’t handle real seal clubbing
  • A better way to do a special event
  • MM that takes skill into account
  • Special thanks to our Patrons
Dec 6, 2016
Tank Boom Episode 88 - Surprise Update
  • Surprise World of Tanks Blitz update version 3.4
  • Just update the app unless you are having problems - no need to delete and reinstall
  • Waiting on stats fix
  • Valiant Effort bug is now fixed - but it will take a week for the Mastery bar to come back down
  • World of Tanks Blitz update 3.4 
  • Storage has been added - for certificates
  • When you click on equipment and provisions you can see the effect on stats
  • Supply level 9 for clans - comes with discounts and a clan camouflage (but it's ugly)
  • Supply level 9 comes with 10% discount on camo resupply
  • New map Canyon - is huge and wide open - Tier VI and up only
  • Move together - pick a side - but not on top of each other
  • T57 Heavy Line!
  • Flash 24hr Shinobi sale for Cyber Monday
  • Shinobi prints money but is not OP at all
  • New Setting in Other - allow ammo selector to stay open - turn it on!
  • Bug fixes
  • Tournaments updated to show previous, current, and upcoming tournaments
  • Detailed graphics settings added similar to PC games
Nov 24, 2016
87 - Tanksgiving Twister
  • Blitz Twister Cup results
  • Initial round robin - all teams 1 win 1 loss
  • Prammo HEAT from NA - Prammo B team - beats Korea's Team ID to seed into semi finals
  • Prammo A team goes down in 1/4s
  • Prammo HEAT plays ID in semi finals - loses. Disconects and resets
  • ID wins a close match to eliminate HEAT
  • C4 vs Team ID in the finals, C4 wins it.
  • Surprised how many pay on phones
  • To win at the top level - keep guns in the game
  • C4 was amazing at isolate and destroy
  • Flexible and safe crossfire situations tilted the balance
  • Maybe in the future limit # of same tank or # from one country
  • HEAT now works properly
  • Prammo member identity controversy
  • Check out Blitz on Steam
  • Pz V/IV bundle is a great deal
  • Get ready for Black Friday deals!
Oct 29, 2016
84 - Finally Lube for your Wonking
Oct 4, 2016
81 - Twisted
Release Notes 3.2


  • For the MT-25 suspension, traverse speed decreased from 44 to 37 deg/s.
  • HP in stock configuration increased to 820 (HP in top configuration is 870).
 System improvements for Tier VII - IX heavy tanks, selective changes to other vehicles (based on versions 3.0 - 3.1)

Tier IV
А-32firing became more comfortable

  • Dispersion ratio upon turret traverse changed from 0.12 to 0.08.
  • Aiming time changed from 2.3 to 1.9 s.

Tier VII
Т29top gun improved, allowing players to use the turret to achieve an in-game advantage

For the 105 mm Gun T5E1 on the T123 turret:

  • Dispersion ratio upon turret traverse changed from 0.26 to 0.18

For the 105 mm Gun T5E1 on the T136 turret:

  • Dispersion ratio upon turret traverse changed from 0.24 to 0.16

Tiger Imobility improved, making this heavy tank more dynamic at the cost of protection.

Forward speed increased from 40 to 44 km/h.

For the Pz.Kpfw. VI H Ausf. H1 suspension:

  • Traverse speed increased from 25 to 28 deg/s.
  • Dispersion ratio on the move/upon traverse changed from 0.21 to 0.18.

For the Pz.Kpfw. Tiger Ausf. E suspension:

  • Traverse speed increased from 27 to 32 deg/s.
  • Dispersion ratio on the move/upon traverse changed from 0.19 to 0.16.

For the 8,8 cm Kw.K. 43 L/71 gun on the Pz.Kpfw. Tiger Ausf. E turret:

  • Dispersion ratio upon turret traverse changed from 0.16 to 0.12

Т23Е3firepower increased.

For the 76 mm Gun T91A:

  • Reload time decreased from 4.3 to 4.0 s.

Tiger IIclose combat dynamics slightly improved.

For the Tiger II Turm Nr. 1-50 turret:

  • Turret traverse speed increased from 20 to 22 deg/s.

For the Tiger II Serienturm turret:

  • Turret traverse speed increased from 16 to 20 deg/s.

VK 45.02 (P) Ausf. Adynamics improved.

For the VK 45.02 (P) Ausf. A suspension:

  • Dispersion ratio on the move/upon traverse changed from 0.22 to 0.18.

For the VK 45.02 (P) Ausf. A verstärkteketten suspension:

  • Dispersion ratio on the move/upon traverse changed from 0.2 to 0.16.

For the VK 45.02 (P) Ausf. A turret:

  • Turret traverse speed increased from 20 to 22 deg/s.

For the VK 45.02 (P) Ausf. A Schwerer Turm turret:

  • Turret traverse speed increased from 20/18 to 22/24 deg/s.

Caernarvonfirepower increased.

For the OQF 20-pdr Gun Type A Barrel on the Centurion Mk. II turret:

  • Reload time decreased from 6.46 s to 6 s.

For the OQF 20-pdr Gun Type B Barrel on the Centurion Mk. II turret:

  • Reload time decreased from 6.3 s to 5.3 s.

Rhm.-Borsig Waffenträgeremphasis shifted towards 128 mm gun

For the 15 cm Pak L/29,5 gun:

  • Dispersion ratio upon turret traverse changed from 0.1 to 0.16.
  • Aiming time increased from 2.7 s to 2.9 s.

Tier IX
E 75increased dynamics.

For the E 75 suspension:

  • Traverse speed increased from 19 to 21 deg/s.
  • Dispersion ratio on the move/upon traverse changed from 0.22 to 0.2.

For the E 75 verstärkteketten suspension:

  • Traverse speed increased from 22 to 24 deg/s.
  • Dispersion ratio on the move/upon traverse changed from 0.2 to 0.18.

For the 12,8 cm Kw.K. 44 L/55 gun on the E 75 Ausf. B turret:

  • Dispersion ratio upon turret traverse changed from 0.18 to 0.16

JagdTigerincreased firepower.

For the 12,8 cm Pak 44/2 L/61 gun:

  • Dispersion ratio upon gun traverse changed from 0.12 to 0.1.
  • Aiming time decreased from 2.3 s to 2.1 s.
  • Reload time decreased from 9.06 s to 8.2 s.

SU-122-54increased firepower.

For the 122 mm М62-С2 gun:

  • Dispersion ratio upon gun traverse changed from 0.12 to 0.08.
  • Reload time decreased from 9 to 8 s.

Tier X
Grille 15: reworked based on the branch release results.

  • Dispersion ratio changed from 0.27 to 0.3.
  • Aiming time changed from 1.5 to 1.7 s.


  • The Copperfield map was reworked:
    • Elevation changes were slightly smoothed.
    • Additional cover positions in the mine and additional passages from the mine were added.
    • Tank destroyer positions were added.
    • Tactical diversity was ensured in the heavy tank area on the hill by adding more gameplay elements, passages and cover positions.
    • The map will be added to top-tier battles.
  • The following maps were improved:
    • On the Castilla map, issues with terrain and a semi-transparent building were fixed.
    • On the Yamato Harbor map, hanging objects were removed.
    • On the Himmelsdorf map, issues with vehicles getting stuck were fixed.
    • On the Falls Creek map, the place where vehicles got stuck and lost their speed was reworked.
    • On the Vineyards map, the issue with vehicles being able to drive through the fountain was fixed.
    • On the Lost Temple and Winter Malinovka maps, the graphical representation of rocks was improved: now they look identical from different points on the map.


  • Premium vehicle tree reworked:
    • The Tetrarch (U.S.S.R., Light tank, Tier II) and T2 Light (U.S.A., Light tank, Tier II) were removed from the Tech Tree.
    • The T14 (U.S.A., Heavy tank, Tier V, cost = 2400 gold) and SU-122-44 (U.S.S.R., tank destroyer, Tier VII, cost = 5100 gold) were added to the Tech Tree.
  • The following models were improved:
    • The issue was fixed where the Т-26 looked black with extra-low draw distance enabled.
    • For the Pz.S35, the issue with the absence of camouflage on some manholes was fixed.


Technical stabilization.


  • Minimaps in training rooms were reworked.
  • “Flora Quality” and “Same control mode” settings were added. The Same control mode option is disabled by default, so players will get to the common queue with different control modes unless this option is enabled.
  • Spectators with desktops (Win/Mac) will be able to switch to Free camera mode by pressing ctrl+V. 


  • The issue with the application crashing after a tap on the researched, but not purchased M48A1 Patton in the Tech Tree was fixed.
  • Issue with a seasonal milestone notification repeatedly (or continuously) received by players was fixed.
  • The functionality of the More/Less buttons in the numeric fields was fixed.
  • Asynchronous behavior of the gun and reticle when a vehicle is positioned at an angle was fixed.
  • The scroll behavior of the camouflage screen was fixed.
  • The display of the 100 Years of Service medal was fixed.
  • The issue with damaged modules not being highlighted when the reticle is positioned on the end of a gun was fixed.
  • Alignment of nicknames in battle was fixed.
  • Marker color in the team panel after the clanmate is destroyed was fixed.
  • An obsolete information window was mistakenly displayed for all skills trained to level VI.
  • Bug with the display of the hint on the Supremacy battle loading screen was fixed.
  • Bug where team panels didn’t fold upon tapping or clicking the screen was fixed.
  • Bug where a non-clan player was connected to a clan chat was fixed.
  • Bug with the display of a dialog about saving changes, when changes were not made, was fixed.
  • Notification and description texts were fixed in-game.
  • General bugs and client crashes were fixed.
Ping and trace
Oct 2, 2016
80 - American Iron
Episode 80 - American Iron
Sep 14, 2016
78 - Credit Constipation
  • ScumbagJuJu is back - no longer xJuJu back to being Scumbag
  • Update 3.1 is coming... really. No really. It's here.
  • Type 59 = Hype 59 = Outclassed 59. Needs more credits
  • Borsig backwards
  • Excited for T-54-Lightweight - play it before it gets nerfed
  • Watch The Unicum's Guide to the Super Pershing
  • Runners - our 5 most frequently run tanks and why
  • What we are most looking forward to in 3.1
  • Lephturn's struggles with the Maus
  • ScumbagJuJu needs our help
  • Out Takes
Sep 9, 2016
Episode 77 - Just Shoulder a Wonking
  • 3.1 further delayed to week of Sept. 12 - guessing Sept. 13
  • Upgrading modules - convert XP from elite tanks for 10 gold = 250 Free XP vs. pay to upgrade 10 gold = 100 Free XP
  • Canadian War Museum Awesome Tanks Day
  • Tournament support - spectator mode for streaming!
  • Russian lights MT-25, LTTB, T-54 Lightweight
  • MT-25 gun fires 2 rounds per button press 4 times with 5 second magazine reload. 8 shells at 63 or so dmg each.
  • Yes the T-54 LWT will make all other lights and mediums obsolete
  • Type 59 - I CRIE ERYTIME
  • Tier X balancing - buffs for FV4202 and E50 M
  • M48 Patton - the removed the tumor
  • Yes the IS-3 Defender is OP in many ways
  • Chi-Nu-Kai is the new credit grinder
  • Gold to upgrade modules
  • You'll need 25.5 k experience on the T-34 to be ready for the MT-25 and the new Russian lights
  • Lokeen much prefers the ZiS low alpha fast firing gun
  • Go to and support the podcast for as little as $1 / month!
  • Out takes
Aug 19, 2016
74 - Shouldering Supremacy
Aug 11, 2016
73 - Ice Claw
  • SomeGuyFromPitt
  • SU-76i Iceclaw
  • Supremacy mode - different but we don't run it much
  • Ru 251 and it's totally broken credit burning
  • Chi-Nu-Kai and it's uber credit earning
  • New Falls Creek - meta is slowly developing
  • 3.01 micro patch - merging queues
  • No more huge waits for high tier games on KB/Mouse
  • Skeet Shooting with Lokeen at went well
  • Having lag issues? Ping and trace
  • Don't complain about lag until you run a trace
  • Network Ping Lite by mochasoft
  • Rio Olympics and it's horrendous camo
  • More realistic camos would be awesome
  • Fort Despair has Olympic statues that look cool
  • KV-5 is awesome with the new gun and amazing armor
  • Type 59 has lost that loving feeling under -1/+1
  • Terrain resistance is a great buff for Type 59 and nerf for Defender
  • Love the Rudy and Lephturn likes the Nomad
  • Operation Blitzkrieg Tournament
  • Out Takes
  • The Ice Claw song
Jul 31, 2016
Light Tanks Part 2
  • Low tier light tanks - auto cannons and auto aim
  • Tier III - Pz II G - It's a light tank at tier III ... it's fine.
  • Tier IV - Luchs - Overpowered at first, after the nerfs it's a decent light with surprisingly good armor
  • Tier V - VK 16.02 Leopard - Decent light - the evolution of the Luchs
  • Tier VI - VK 28.01 - A real gem, great mobility, the odd bounce, excellent high pen good alpha gun
  • Lephturn and Lokeen both love the VK 28.01 - tier VII gun, great gun handling
  • Platooning with the VK 28.01 works very well - use speed to mutually support
  • Tier VII - Spahpanzer SP1C - A true light - no armor great gun amazing mobility
  • Tier VIII - Ru 251 - Fastest tank in the game - Ferrari with a gun on it
  • 80 Kph top speed, great mobility, great for drifting
  • Be careful not to track yourself - tracks break easily
  • Ru 251 credit earning is horribly broken, costs a great deal to run - also like a Ferrari
  • Ru is the king of drifting, canyon jumping, and acrobatics
  • The # 1 mistake light tank drivers make is brawling, peek a boom, or trading shots
  • The lightbulb means RUN!
  • Know where your TD's firing lanes are and lure reds into their guns
  • Passively spot early in the game - don't engage and get spotted
  • Light tank map strategies and challenges
  • No good reason to go bridge on old Falls Creek
  • Out takes
Jul 8, 2016
69 - Desert Nomad

Episode 69 - Desert Nomad

  • Lokeen is loving his new Mac
  • T23E3 Nomad - is it worth it?
  • Based on the T20
  • T23E3 is a tracking machine
  • Working on the Grille line
  • Digging into the Oasis Palms rework
  • Canal - cap corner is the way to go
  • Never never NEVER go bridge on Falls Creek
  • Bug with shooting on the move - fixed
  • Grind your Gille TD line - if we hit the target it's 5 days premium
  • Cheap camo
  • Thanks to supporters at
Jun 29, 2016

68 - Grille ing in the Vineyard

  • Killing unicums for gold - the dirty dozen with xJuJu
  • Battle of the Wicked tournament news
  • New map Vineyards
  • Update 2.11
  • Grille 15 German TD line with SomeGuyFromPitt
  • Vineyards
  • Updates to Oasis Palms
  • Tweaks to spawns on Mirage
  • Faster frame rate and no more invisible terrain blocking shots
  • Bug fixes
  • Out takes!
Jun 22, 2016

66 - Blitz Hardcore Mode

May 27, 2016
Episode 63 - Rudy vs. T-43
  • Warchief on the Battle of the Wicked tournament
  • Join up now!
  • T-34-85 Rudy vs. T-43
  • Is Rudy worth it? How does it earn?
  • Rudy is a little more maneuverable than a T-43 and has a better Turret front
  • Provisions, Consumables, and Equipment f0r the T-43 and Rudy
  • ScumbagJuJu has set the bar ridiculously high for Mastery in the Rudy
  • The Ru-251 is fast and fun but a total credit sink-hole
  • Yes we all agree the Chi-Ri sucks
  • Email we are drawing for 5 Victories and 5 Starchasers on June 1st!
  • Next contest will be for E25#1 by popular request!
  • More news coming about Clan Warz tournament results
  • Out takes!
May 20, 2016
62 - Clan Warz with a Z
Episode 62 - Clan Warz with a Z
  • How the tiers are changing with +1/-1
  • Russian heavies dominate tier VIII - especially the IS-3 Defender
  • Wargaming is working hard on freezing and lag issues
  • Starchaser is jumping out of system - the Rudy is available now!
  • Rudy is competitive with the T43 - tiny bit better - but NOT a credit grinder
  • Lephturn's week of derp with HE only is over
  • Blitz Warz clan war tournament run by Grim Reaper clan
  • As the results come in and power shifts we will interview the top teams
  • Historical setting battles and tournaments are being planned now!
  • Tank Boom! racing league?
  • If the movie "Fury" was a World of Tanks battle
  • Tier VI tanks like the Fury, Kuro Mori Mine, and Tie Fighter do well in this new +1/-1 MM
  • Adjusting to +1/-1 MM
  • It is a good time to try out your tier V and VI premiums and old favorites that have been collecting dust
  • Design your own camouflage!
  • Raised 89k for Fisher House!
  • Check your connection with this free tool: Network Ping Lite by MochaSoft for iOS or Android
  • Traceroute
  • Wargaming is working on a very complex server side issue and it is a high priority
  • Passwords and chat in training rooms would be great
  • Out takes
May 13, 2016
Episode 61 - Deep Canal Review
  • Scumbag JuJu guest hosts
  • Update 2.9 connection and lag/freeze issues
  • Connection and routing issues - especially if you are on ATT in Texas
  • Fort Mac Fire - to help donate here:
  • Email to enter to win one of 5 T-34-85 Victory and 5 Pz IV Starchaser
  • First edition of the newsletter is coming soon!
  • Spare a thought for fire fighters and other first responders fighting the fire in Fort Mac
  • Battlefield Breakdown - Canal
  • Many teams still go to the hills/railway area
  • Lephturn and Lokeen prefer to go to the cap corner and set up
  • Winning Canal is all about getting your team to stay together and being patient
  • Please please don't go into town on Canal - you can get shot from all sides
  • Shooting through destructable objects
  • Cap is becoming more important to force the other team to attach your defensible position
  • Patience is the key
  • Canal is the best racing map in the game
  • Training rooms really need chat
  • Training rooms really teach you how to play better
  • The Type 59 needs a buff - hopefully more than it got
  • Formerly premium MM tanks really need a penetration buff
  • Lephturn's HE Only week - running the SU-152
  • The rock on Mines that lets you shoot on to the hill approach
  • If you'd like to support the podcast please go to
May 4, 2016

60 - Spectacles, Testicles, Wallet and Watch

  • Update 2.9 is here! And it's got a TON of content
  • Training Rooms and the fun you can have in them
  • Black Goldville reworked and it's full of jump ramps
  • T-34-85 Rudy is coming
  • Pz IV Schmalturm "Starchaser"
  • Lephturn has to run only HE for a week
  • World of Tanks Blitz moves to +1/-1 globally
  • Military Month - earn 100k XP in May and WG donates to Fisher House
  • Hit that milestone 150,000 credits + 1 day premium time
  • Major re-balancing for premium tanks and for +1/-1 MM
  • Patch notes breakdown
  • streaming
  • Out takes
Apr 29, 2016
Legen - wait for it - Dary Camouflage
  • Lephturn is singed and recovering from Painkillers
  • Follow @Tank_Boom on Twitter and welcome @LokeenGaming to the Twitterverse!
  • Legendary Camouflage comes to Blitz
  • T-34-85 Rudy tier VII premium is coming soon
  • Black Goldville has been reworked
  • Lephturn and Lokeen both like to go to the frozen lake in new Winter Malinovka
  • Developer Answers #11 - not prioritizing platoon indicator
  • TD adjustments being made based on map changes and data
  • Alexbuiltit's 7 things he'd like to see added to the game
  • Developer diaries - Clan plans
  • Training rooms are coming in 2.9 - we need to use them
  • creator is willing to build an ELO ranking system for clan battles
  • Tell everyone to subscribe and listen to
Apr 25, 2016

Episode 58 - Give Me a Little Credit

  • Lephturn escapes to St. Thomas
  • Kuro Mori Mine - Japanese Tiger tier VI
  • 2.8 Match Making bug fixed
  • Does +1/-1 mean better match making?
  • Credit earnings adjusted post 2.8
  • Do credit earnings still need adjustment?
  • Planned adjustments to power boost and adrenaline reloads coming in 2.9
  • Lokeen doesn't do the derp
  • Support us at
  • The contest is still open! Email
Apr 15, 2016
Episode 57 - For the Lowe of Credits with special guest Scumbag Juju
  • Our recent trials and tribulations in Blitz
  • Juju's tips on how to penetrate an IS-7
  • Match maker seems to have an issue right now
  • E50 and E50M - RAM ALL THE THINGS!
  • The first tier 8 premium - the Lowe
  • How to succeed in the Lowe and earn tons of credits
  • New provisions and the Blitz economy changes
  • Win a Tank Boom! Contest email to win
  • What should we do when we pass our next milestone on
  • The Sad Tale of Christopher Comet - a Blitz Nursery Rhyme by Nickle_and_Dime
  • The high ground is only good if you stay there
  • Kibitzing with the d-dips!
Apr 8, 2016
56 - The Tank Boom Song
Update 2.8, new Russian TDs, Winter Malinovka rework, and lots more
  • We hit our first goal on Patreon!
  • Lokeen's Tank Boom! song
  • Special thanks to Bamerio for the help to get Lokeen up and running on Mobcrush as well as for his great support of the podcast!
  • What should we do if we reach our next funding goal?
  • Wargaming has updated the Big World engine the game is built on - source of 2.7 issues - mostly fixed, they are on it
  • 2.8 Update day - new Russian TD line
  • Winter Malinovka revamp is very good - we like it!
  • OP German lights got smacked with the nerf bat, especially the Luchs
  • ISU-152 buffed significantly along with the T110E4
  • Super Pershing upgraded primarily with better terrain resistance and traverse speed
  • Provisions and changed consumables
  • Spawn points moved to better balance Black Goldville and Mines
  • Middleburg capture point moved back into the town
  • Training rooms are coming soon - CEO says May
  • Lokeen is not a big fan of the VK 45.02A - but Lephturn likes it
  • +2/-2 feels worse to us
  • Total Annihilation contest has launched
  • Out takes
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